There’s some really nice experimental work going at Nihilogic integrating audio, HTML5 <canvas> and <audio> tags along with a javascript api which drives the graphics in real-time. The really interesting thing here is doing it in real-time, no pre-processing of the sound track is used. This is nice – it gives all sorts of possibilities to drive visualisations using live performance. However, it gets really interesting when we start thinking about using this to drive physical media as well as digital media. Dancing toys? Enhanced theatre performance? Adaptive architecture?
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